immersive-home/app/lib/stores/house.gd

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GDScript3
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extends StoreClass
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## Stores information about the house, its rooms and entities
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const StoreClass = preload ("./store.gd")
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## Type Room
## name: String
## corners: Vec2[]
## height: float
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var rooms = []
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## Type Entity
## id: String
## position: Vec3
## rotation: Vec3
## room: String
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var entities = []
var align_position1: Vector3
var align_position2: Vector3
func _init():
_save_path = "user://house.json"
func clear():
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rooms = []
entities = []
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func get_room(name):
for room in rooms:
if room.name == name:
return room
return null