immersive-home/app/content/system/house/mini/mini_wall.tres

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[gd_resource type="ShaderMaterial" load_steps=3 format=3 uid="uid://bcfcough6ucvc"]
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[ext_resource type="Shader" path="res://content/system/house/mini/mini_wall_shader.gdshader" id="1_sbr3e"]
[ext_resource type="Texture2D" uid="uid://bbuq4wn7e5o2q" path="res://content/system/house/mini/temp_gradient.tres" id="2_3lwi8"]
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[resource]
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render_priority = -2
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shader = ExtResource("1_sbr3e")
shader_parameter/data = PackedFloat32Array()
shader_parameter/data_size = 0
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shader_parameter/alpha = 0.3
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shader_parameter/roughness = 0.15
shader_parameter/edge_color = Color(0, 0, 0, 1)
shader_parameter/color_gradient = ExtResource("2_3lwi8")