immersive-home/docs/reference/MachineState.md

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2024-04-26 18:41:52 +03:00
# MachineState
**Inherits:** [Node](https://docs.godotengine.org/de/4.x/classes/class_node.html)
## Description
Base Class for all states
## Properties
| Name | Type | Default |
| ------------------------------------ | -------------------------------------------- | ------- |
| [state_machine](#prop-state-machine) | [StateMachine](/reference/StateMachine.html) | |
## Methods
| Returns | Name |
| ------------------------------------------------------------------------- | ---------------------------- |
| void | [_on_enter](#-on-enter) ( ) |
| void | [_on_leave](#-on-leave) ( ) |
| [Variant](https://docs.godotengine.org/de/4.x/classes/class_variant.html) | [is_active](#is-active) ( ) |
## Property Descriptions
### state_machine: [StateMachine](/reference/StateMachine.html) {#prop-state-machine}
No description provided yet.
## Method Descriptions
### _on_enter ( ) -> void {#-on-enter}
No description provided yet.
### _on_leave ( ) -> void {#-on-leave}
No description provided yet.
### is_active ( ) -> [Variant](https://docs.godotengine.org/de/4.x/classes/class_variant.html) {#is-active}
No description provided yet.