immersive-home/app/content/ui/menu/edit/devices.gd

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GDScript3
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extends Node3D
signal on_select_device(device_id)
const ButtonScene = preload ("res://content/ui/components/button/button.tscn")
@onready var grid_container = $GridContainer3D
@onready var pagination = $Pagination3D
var page = R.state(0)
var page_size = 28.0
func _ready():
var pages = R.computed(func(_arg):
var devices=Store.devices.state.devices
return ceil(devices.size() / page_size)
)
var visible_devices = R.computed(func(_arg):
var devices=Store.devices.state.devices
return devices.slice(page.value * page_size, page.value * page_size + page_size)
)
R.bind(pagination, "pages", pages)
R.bind(pagination, "page", page, pagination.on_page_changed)
R.effect(func(_arg):
for child in grid_container.get_children():
grid_container.remove_child(child)
child.free()
for device in visible_devices.value:
var info=device.values()[0]
var button_instance=ButtonScene.instantiate()
button_instance.label=info["name"]
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button_instance.font_size=8
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button_instance.on_button_up.connect(func():
on_select_device.emit(device.keys()[0])
)
grid_container.add_child(button_instance)
)