63 lines
6.6 KiB
Markdown
63 lines
6.6 KiB
Markdown
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# EventSystem
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## Properties
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| Name | Type | Default |
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| ----------------------------- | --------------------------------------------------------------------- | ------- |
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| [_active_node](#-active-node) | [Node](https://docs.godotengine.org/de/4.x/classes/class_node.html) | `null` |
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| [_slow_tick](#-slow-tick) | [float](https://docs.godotengine.org/de/4.x/classes/class_float.html) | `0.0` |
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## Methods
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| Returns | Name |
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| ------------------------------------------------------------------------- | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
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| [Variant](https://docs.godotengine.org/de/4.x/classes/class_variant.html) | [_bubble_call](#-bubble-call) ( type: [String](https://docs.godotengine.org/de/4.x/classes/class_string.html), target: [Variant](https://docs.godotengine.org/de/4.x/classes/class_variant.html), event: [EventBubble](https://docs.godotengine.org/de/4.x/classes/class_eventbubble.html), focused: [Variant](https://docs.godotengine.org/de/4.x/classes/class_variant.html) ) |
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| [Variant](https://docs.godotengine.org/de/4.x/classes/class_variant.html) | [_handle_focus](#-handle-focus) ( target: [Variant](https://docs.godotengine.org/de/4.x/classes/class_variant.html), event: [EventBubble](https://docs.godotengine.org/de/4.x/classes/class_eventbubble.html) ) |
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| void | [_physics_process](#-physics-process) ( delta: [Variant](https://docs.godotengine.org/de/4.x/classes/class_variant.html) ) |
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| void | [_root_call](#-root-call) ( type: [String](https://docs.godotengine.org/de/4.x/classes/class_string.html), event: [Event](https://docs.godotengine.org/de/4.x/classes/class_event.html) ) |
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| void | [emit](#emit) ( type: [String](https://docs.godotengine.org/de/4.x/classes/class_string.html), event: [Event](https://docs.godotengine.org/de/4.x/classes/class_event.html) ) |
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| [Variant](https://docs.godotengine.org/de/4.x/classes/class_variant.html) | [is_focused](#is-focused) ( node: [Node](https://docs.godotengine.org/de/4.x/classes/class_node.html) ) |
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| void | [notify](#notify) ( message: [String](https://docs.godotengine.org/de/4.x/classes/class_string.html), type: [int](https://docs.godotengine.org/de/4.x/classes/class_int.html) ) |
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## Property Descriptions
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### _active_node: [Node](https://docs.godotengine.org/de/4.x/classes/class_node.html) {#-active-node}
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No description provided yet.
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### _slow_tick: [float](https://docs.godotengine.org/de/4.x/classes/class_float.html) {#-slow-tick}
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No description provided yet.
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## Method Descriptions
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### _bubble_call ( type: [String](https://docs.godotengine.org/de/4.x/classes/class_string.html), target: [Variant](https://docs.godotengine.org/de/4.x/classes/class_variant.html), event: [EventBubble](https://docs.godotengine.org/de/4.x/classes/class_eventbubble.html), focused: [Variant](https://docs.godotengine.org/de/4.x/classes/class_variant.html) ) -> [Variant](https://docs.godotengine.org/de/4.x/classes/class_variant.html) {#-bubble-call}
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No description provided yet.
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### _handle_focus ( target: [Variant](https://docs.godotengine.org/de/4.x/classes/class_variant.html), event: [EventBubble](https://docs.godotengine.org/de/4.x/classes/class_eventbubble.html) ) -> [Variant](https://docs.godotengine.org/de/4.x/classes/class_variant.html) {#-handle-focus}
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No description provided yet.
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### _physics_process ( delta: [Variant](https://docs.godotengine.org/de/4.x/classes/class_variant.html) ) -> void {#-physics-process}
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No description provided yet.
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### _root_call ( type: [String](https://docs.godotengine.org/de/4.x/classes/class_string.html), event: [Event](https://docs.godotengine.org/de/4.x/classes/class_event.html) ) -> void {#-root-call}
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No description provided yet.
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### emit ( type: [String](https://docs.godotengine.org/de/4.x/classes/class_string.html), event: [Event](https://docs.godotengine.org/de/4.x/classes/class_event.html) ) -> void {#emit}
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No description provided yet.
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### is_focused ( node: [Node](https://docs.godotengine.org/de/4.x/classes/class_node.html) ) -> [Variant](https://docs.godotengine.org/de/4.x/classes/class_variant.html) {#is-focused}
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No description provided yet.
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### notify ( message: [String](https://docs.godotengine.org/de/4.x/classes/class_string.html), type: [int](https://docs.godotengine.org/de/4.x/classes/class_int.html) ) -> void {#notify}
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No description provided yet.
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