27 lines
673 B
GDScript3
27 lines
673 B
GDScript3
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extends Node3D
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const Camera = preload ("./camera.gd")
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@onready var close_button: Button3D = $Close
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@onready var id_input: Input3D = $IDInput
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@onready var video_button: Button3D = $VideoButton
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@onready var fps_slider: Slider3D = $FPSSlider
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var camera: Camera
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func _ready():
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camera = get_parent()
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close_button.on_button_up.connect(func():
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camera.show_settings.value=false
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)
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id_input.text = camera.entity_id
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R.effect(func(_arg):
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video_button.label="videocam" if camera.cam_active.value else "videocam_off"
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)
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R.bind(video_button, "active", camera.cam_active, video_button.on_toggled)
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R.bind(fps_slider, "value", camera.cam_fps, fps_slider.on_value_changed)
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