2024-04-10 16:59:27 +03:00
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[gd_resource type="ShaderMaterial" load_steps=3 format=3 uid="uid://bcfcough6ucvc"]
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2024-04-05 20:29:18 +03:00
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2024-05-22 19:38:28 +03:00
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[ext_resource type="Shader" path="res://content/system/miniature/mini_wall_shader.gdshader" id="1_sbr3e"]
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[ext_resource type="Texture2D" uid="uid://bbuq4wn7e5o2q" path="res://content/system/miniature/temp_gradient.tres" id="2_3lwi8"]
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2024-04-05 20:29:18 +03:00
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[resource]
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2024-05-12 18:29:56 +03:00
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render_priority = 0
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2024-04-05 20:29:18 +03:00
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shader = ExtResource("1_sbr3e")
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shader_parameter/data = PackedFloat32Array()
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shader_parameter/data_size = 0
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2024-05-12 18:29:56 +03:00
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shader_parameter/alpha = 1.0
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2024-04-23 15:26:20 +03:00
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shader_parameter/roughness = 0.15
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shader_parameter/edge_color = Color(0, 0, 0, 1)
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2024-04-10 16:59:27 +03:00
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shader_parameter/color_gradient = ExtResource("2_3lwi8")
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