immersive-home/content/entities/entity.gd

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182 B
GDScript3
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2024-01-27 16:13:43 +02:00
extends StaticBody3D
var entity_id: String
func _ready():
var movable = get_node("Movable")
if movable:
movable.on_moved.connect(func():
House.body.save_all_entities()
)