immersive-home/content/functions/movable.gd

45 lines
1.2 KiB
GDScript3
Raw Normal View History

2023-11-05 22:32:50 +02:00
@tool
extends Function
class_name Movable
2024-01-24 18:43:44 +02:00
signal on_move(position: Vector3, rotation: Vector3)
2024-01-16 16:00:30 +02:00
@export var restricted: bool = false
2024-01-24 18:43:44 +02:00
@export var restrict_movement: Callable
2024-01-16 16:00:30 +02:00
@export var lock_rotation: bool = false
2023-11-06 16:39:53 +02:00
var hit_node := Node3D.new()
2023-11-05 22:32:50 +02:00
2023-11-27 01:23:19 +02:00
func _on_grab_down(event: EventPointer):
2024-01-16 16:00:30 +02:00
if restricted && event.target != get_parent():
return
2023-11-27 01:23:19 +02:00
event.initiator.node.add_child(hit_node)
2023-11-14 01:51:48 +02:00
hit_node.global_transform = get_parent().global_transform
2023-11-05 22:32:50 +02:00
2023-11-27 01:23:19 +02:00
func _on_grab_move(_event: EventPointer):
2024-01-24 18:43:44 +02:00
if hit_node.get_parent() == null:
return
if restrict_movement:
get_parent().global_position = restrict_movement.call(hit_node.global_position)
else:
get_parent().global_position = hit_node.global_position
2024-01-16 16:00:30 +02:00
if !lock_rotation:
2024-01-25 13:23:07 +02:00
get_parent().global_basis = hit_node.global_basis
2024-01-24 18:43:44 +02:00
on_move.emit(get_parent().global_position, get_parent().global_rotation)
else:
on_move.emit(get_parent().global_position, Vector3(0, 0, 0))
2023-11-27 01:23:19 +02:00
func _on_grab_up(event: EventPointer):
event.initiator.node.remove_child(hit_node)
2023-11-05 22:32:50 +02:00
func _get_configuration_warnings() -> PackedStringArray:
var warnings := PackedStringArray()
if get_parent() is StaticBody3D == false:
warnings.append("Movable requires a StaticBody3D as parent.")
2023-11-06 16:39:53 +02:00
return warnings