immersive-home/docs/reference/EventTouch.md

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# EventTouch
**Inherits:** [EventBubble](/reference/EventBubble.html)
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## Description
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Emitted when a finger enters or leaves a FingerArea.
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## Properties
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| Name | Type | Default |
| ------------------------ | ----------------------------------------------------- | ------- |
| [fingers](#prop-fingers) | [Finger](/reference/lib--utils--touch--finger.html)[] | |
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## Methods
| Returns | Name |
| ------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------- |
| [Variant](https://docs.godotengine.org/de/4.x/classes/class_variant.html) | [has_finger](#has-finger) ( finger: [int](https://docs.godotengine.org/de/4.x/classes/class_int.html) ) |
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## Constants
### Finger = `<Object>` {#const-Finger}
No description provided yet.
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## Property Descriptions
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### fingers: [Finger](/reference/lib--utils--touch--finger.html)[] {#prop-fingers}
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The list of fingers that are currently in the area.
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## Method Descriptions
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### has_finger (finger: [int](https://docs.godotengine.org/de/4.x/classes/class_int.html) ) -> [Variant](https://docs.godotengine.org/de/4.x/classes/class_variant.html) {#has-finger}
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Checks if a specific finger is currently in the area.