2024-05-23 01:36:49 +03:00
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[gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://bb4kgiocswfv7"]
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[ext_resource type="Shader" path="res://assets/materials/grid.gdshader" id="1_oebjc"]
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[resource]
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resource_local_to_scene = true
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render_priority = 8
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shader = ExtResource("1_oebjc")
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2024-05-23 15:18:21 +03:00
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shader_parameter/dot_size = 0.1
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shader_parameter/dot_falloff = 0.02
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shader_parameter/size = 10.0
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2024-05-23 01:36:49 +03:00
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shader_parameter/dot_offset = Vector2(0, 0)
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shader_parameter/supersampling = 8
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