# ConstructRoomMesh
**Inherits:** [RefCounted](https://docs.godotengine.org/de/4.x/classes/class_refcounted.html)
    
## Description

Fill points insde the polygon



## Methods

| Returns                                                                   | Name                                                                                                                                                                                                                                                                                                           |
| ------------------------------------------------------------------------- | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| [Variant](https://docs.godotengine.org/de/4.x/classes/class_variant.html) | [_create_mesh](#-create-mesh) ( points: [PackedVector2Array](https://docs.godotengine.org/de/4.x/classes/class_packedvector2array.html), triangles: [PackedInt32Array](https://docs.godotengine.org/de/4.x/classes/class_packedint32array.html) )                                                              |
| [Variant](https://docs.godotengine.org/de/4.x/classes/class_variant.html) | [generate_ceiling_mesh](#generate-ceiling-mesh) ( corners: [Variant](https://docs.godotengine.org/de/4.x/classes/class_variant.html) )                                                                                                                                                                         |
| [Variant](https://docs.godotengine.org/de/4.x/classes/class_variant.html) | [generate_ceiling_mesh_grid](#generate-ceiling-mesh-grid) ( corners: [Variant](https://docs.godotengine.org/de/4.x/classes/class_variant.html), grid: [Vector2](https://docs.godotengine.org/de/4.x/classes/class_vector2.html) )                                                                              |
| [Variant](https://docs.godotengine.org/de/4.x/classes/class_variant.html) | [generate_wall_mesh](#generate-wall-mesh) ( corners: [Variant](https://docs.godotengine.org/de/4.x/classes/class_variant.html), height: [Variant](https://docs.godotengine.org/de/4.x/classes/class_variant.html) )                                                                                            |
| [Variant](https://docs.godotengine.org/de/4.x/classes/class_variant.html) | [generate_wall_mesh_grid](#generate-wall-mesh-grid) ( corners: [Variant](https://docs.godotengine.org/de/4.x/classes/class_variant.html), height: [Variant](https://docs.godotengine.org/de/4.x/classes/class_variant.html), grid: [Vector2](https://docs.godotengine.org/de/4.x/classes/class_vector2.html) ) |









## Method Descriptions

### static _create_mesh (points: [PackedVector2Array](https://docs.godotengine.org/de/4.x/classes/class_packedvector2array.html) , triangles: [PackedInt32Array](https://docs.godotengine.org/de/4.x/classes/class_packedint32array.html)  ) -> [Variant](https://docs.godotengine.org/de/4.x/classes/class_variant.html) {#-create-mesh}

No description provided yet.

### static generate_ceiling_mesh (corners: [Variant](https://docs.godotengine.org/de/4.x/classes/class_variant.html)  ) -> [Variant](https://docs.godotengine.org/de/4.x/classes/class_variant.html) {#generate-ceiling-mesh}

No description provided yet.

### static generate_ceiling_mesh_grid (corners: [Variant](https://docs.godotengine.org/de/4.x/classes/class_variant.html) , grid: [Vector2](https://docs.godotengine.org/de/4.x/classes/class_vector2.html)  ) -> [Variant](https://docs.godotengine.org/de/4.x/classes/class_variant.html) {#generate-ceiling-mesh-grid}

No description provided yet.

### static generate_wall_mesh (corners: [Variant](https://docs.godotengine.org/de/4.x/classes/class_variant.html) , height: [Variant](https://docs.godotengine.org/de/4.x/classes/class_variant.html)  ) -> [Variant](https://docs.godotengine.org/de/4.x/classes/class_variant.html) {#generate-wall-mesh}

No description provided yet.

### static generate_wall_mesh_grid (corners: [Variant](https://docs.godotengine.org/de/4.x/classes/class_variant.html) , height: [Variant](https://docs.godotengine.org/de/4.x/classes/class_variant.html) , grid: [Vector2](https://docs.godotengine.org/de/4.x/classes/class_vector2.html)  ) -> [Variant](https://docs.godotengine.org/de/4.x/classes/class_variant.html) {#generate-wall-mesh-grid}

No description provided yet.
