Am adaugat ICI Recycle
35
.gitignore
vendored
Normal file
|
@ -0,0 +1,35 @@
|
||||||
|
# Unity
|
||||||
|
[Ll]ibrary/
|
||||||
|
[Tt]emp/
|
||||||
|
[Oo]bj/
|
||||||
|
[Bb]uild/
|
||||||
|
[Bb]uilds/
|
||||||
|
[Ll]ogs/
|
||||||
|
[Uu]serSettings/
|
||||||
|
MemoryCaptures/
|
||||||
|
.assetstore/
|
||||||
|
*.pidb
|
||||||
|
*.suo
|
||||||
|
*.svd
|
||||||
|
*.user
|
||||||
|
*.userprefs
|
||||||
|
*.unityproj
|
||||||
|
*.booproj
|
||||||
|
*.tmproj
|
||||||
|
*.csproj
|
||||||
|
*.sln
|
||||||
|
*.sln.docstates
|
||||||
|
|
||||||
|
# Rider & VS Code
|
||||||
|
.idea/
|
||||||
|
.vscode/
|
||||||
|
.vs/
|
||||||
|
|
||||||
|
# Plastic SCM
|
||||||
|
.plastic/
|
||||||
|
.ignore
|
||||||
|
ignore.conf
|
||||||
|
|
||||||
|
# OS junk
|
||||||
|
.DS_Store
|
||||||
|
Thumbs.db
|
6
.vsconfig
Normal file
|
@ -0,0 +1,6 @@
|
||||||
|
{
|
||||||
|
"version": "1.0",
|
||||||
|
"components": [
|
||||||
|
"Microsoft.VisualStudio.Workload.ManagedGame"
|
||||||
|
]
|
||||||
|
}
|
8
Assets/!GET_MORE_ASSETS_FOR_FREE.meta
Normal file
|
@ -0,0 +1,8 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 778cd9c08e70408409e033cfa23ea829
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
7
Assets/!GET_MORE_ASSETS_FOR_FREE/DEV FREEDOM.txt
Normal file
|
@ -0,0 +1,7 @@
|
||||||
|
https://DevFreedom.club/
|
||||||
|
|
||||||
|
- TONS UP-TO-DATE VERSIONS
|
||||||
|
- REGULAR UPDATES
|
||||||
|
- TUTORIALS, FAQs
|
||||||
|
- COMMUNITY FORUM
|
||||||
|
- MUCH MUCH MORE!
|
7
Assets/!GET_MORE_ASSETS_FOR_FREE/DEV FREEDOM.txt.meta
Normal file
|
@ -0,0 +1,7 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 1aa5e515bb5dad84ba632109b94013d8
|
||||||
|
TextScriptImporter:
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||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,8 @@
|
||||||
|
[{000214A0-0000-0000-C000-000000000046}]
|
||||||
|
Prop3=19,11
|
||||||
|
[InternetShortcut]
|
||||||
|
URL=https://devfreedom.club/
|
||||||
|
IDList=
|
||||||
|
HotKey=0
|
||||||
|
IconIndex=8
|
||||||
|
IconFile=C:\Program Files (x86)\Google\Chrome\Application\chrome.exe
|
|
@ -0,0 +1,7 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 3d547f18b0d7bdd42bbe6db7ac7c7746
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
8
Assets/Fonts.meta
Normal file
|
@ -0,0 +1,8 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: f5a17db88238d1446b9730806cbb2604
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
2818
Assets/Fonts/CopperplateCC-Heavy SDF.asset
Normal file
8
Assets/Fonts/CopperplateCC-Heavy SDF.asset.meta
Normal file
|
@ -0,0 +1,8 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 461ea14c73c91254eb25501b9edb6676
|
||||||
|
NativeFormatImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
mainObjectFileID: 11400000
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
BIN
Assets/Fonts/CopperplateCC-Heavy.ttf
Normal file
21
Assets/Fonts/CopperplateCC-Heavy.ttf.meta
Normal file
|
@ -0,0 +1,21 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: a095bb469a29bd0479b3dcd40f7f6534
|
||||||
|
TrueTypeFontImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 4
|
||||||
|
fontSize: 16
|
||||||
|
forceTextureCase: -2
|
||||||
|
characterSpacing: 0
|
||||||
|
characterPadding: 1
|
||||||
|
includeFontData: 1
|
||||||
|
fontNames:
|
||||||
|
- Copperplate CC
|
||||||
|
fallbackFontReferences: []
|
||||||
|
customCharacters:
|
||||||
|
fontRenderingMode: 0
|
||||||
|
ascentCalculationMode: 1
|
||||||
|
useLegacyBoundsCalculation: 0
|
||||||
|
shouldRoundAdvanceValue: 1
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
9
Assets/LiquidVolumePro.meta
Normal file
|
@ -0,0 +1,9 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 4175e6b2283b146c086a7ea64b6d2b03
|
||||||
|
folderAsset: yes
|
||||||
|
timeCreated: 1480983228
|
||||||
|
licenseType: Free
|
||||||
|
DefaultImporter:
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
9
Assets/LiquidVolumePro/Demos.meta
Normal file
|
@ -0,0 +1,9 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: e12adc8107003469384e2e37703063d8
|
||||||
|
folderAsset: yes
|
||||||
|
timeCreated: 1472661256
|
||||||
|
licenseType: Free
|
||||||
|
DefaultImporter:
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
9
Assets/LiquidVolumePro/Demos/Beer.meta
Normal file
|
@ -0,0 +1,9 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: d617a33b17fc44b28aeec5064bd4664c
|
||||||
|
folderAsset: yes
|
||||||
|
timeCreated: 1472917689
|
||||||
|
licenseType: Free
|
||||||
|
DefaultImporter:
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
9
Assets/LiquidVolumePro/Demos/Beer/DemoResources.meta
Normal file
|
@ -0,0 +1,9 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 90e4ac420efea45668aea9b919988271
|
||||||
|
folderAsset: yes
|
||||||
|
timeCreated: 1472917855
|
||||||
|
licenseType: Free
|
||||||
|
DefaultImporter:
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,9 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 9457f2a69c4c243f7be1d624126d3c56
|
||||||
|
folderAsset: yes
|
||||||
|
timeCreated: 1472926986
|
||||||
|
licenseType: Free
|
||||||
|
DefaultImporter:
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,135 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!21 &2100000
|
||||||
|
Material:
|
||||||
|
serializedVersion: 8
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name: Gray
|
||||||
|
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
|
||||||
|
m_Parent: {fileID: 0}
|
||||||
|
m_ModifiedSerializedProperties: 0
|
||||||
|
m_ValidKeywords: []
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
m_DoubleSidedGI: 0
|
||||||
|
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|
||||||
|
stringTagMap:
|
||||||
|
RenderType: Opaque
|
||||||
|
disabledShaderPasses: []
|
||||||
|
m_LockedProperties:
|
||||||
|
m_SavedProperties:
|
||||||
|
serializedVersion: 3
|
||||||
|
m_TexEnvs:
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|
- _BaseMap:
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|
m_Texture: {fileID: 0}
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|
m_Scale: {x: 1, y: 1}
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|
m_Offset: {x: 0, y: 0}
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||||||
|
- _BumpMap:
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||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
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||||||
|
m_Offset: {x: 0, y: 0}
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||||||
|
- _DetailAlbedoMap:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
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||||||
|
m_Offset: {x: 0, y: 0}
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||||||
|
- _DetailMask:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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|
- _DetailNormalMap:
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|
m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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|
- _EmissionMap:
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|
m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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|
- _MainTex:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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|
- _MetallicGlossMap:
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|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
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||||||
|
m_Offset: {x: 0, y: 0}
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||||||
|
- _OcclusionMap:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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|
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|
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|
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|
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|
m_Scale: {x: 1, y: 1}
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|
m_Offset: {x: 0, y: 0}
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||||||
|
- unity_Lightmaps:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
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||||||
|
m_Offset: {x: 0, y: 0}
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||||||
|
- unity_LightmapsInd:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
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|
m_Offset: {x: 0, y: 0}
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|
- unity_ShadowMasks:
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||||||
|
m_Texture: {fileID: 0}
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||||
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|
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|
||||||
|
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|
||||||
|
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||||||
|
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|
||||||
|
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|
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|
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|
||||||
|
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|
||||||
|
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|
||||||
|
- _Glossiness: 0.595
|
||||||
|
- _GlossyReflections: 1
|
||||||
|
- _Metallic: 0.956
|
||||||
|
- _Mode: 0
|
||||||
|
- _OcclusionStrength: 1
|
||||||
|
- _Parallax: 0.02
|
||||||
|
- _QueueOffset: 0
|
||||||
|
- _ReceiveShadows: 1
|
||||||
|
- _Smoothness: 0.975
|
||||||
|
- _SmoothnessTextureChannel: 0
|
||||||
|
- _SpecularHighlights: 1
|
||||||
|
- _SrcBlend: 1
|
||||||
|
- _SrcBlendAlpha: 1
|
||||||
|
- _Surface: 0
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
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|
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||||||
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|
||||||
|
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|
||||||
|
--- !u!114 &8460366071302652414
|
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|
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|
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m_EditorClassIdentifier:
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|
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|
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|
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|
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||||||
|
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||||||
|
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|
||||||
|
NativeFormatImporter:
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|
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|
assetBundleName:
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|
||||||
|
%YAML 1.1
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||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!21 &2100000
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||||||
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using UnityEngine;
|
||||||
|
using System.Collections;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Shows the spill point on the glass when it's rotated.
|
||||||
|
/// </summary>
|
||||||
|
namespace LiquidVolumeFX
|
||||||
|
{
|
||||||
|
public class SpillController : MonoBehaviour
|
||||||
|
{
|
||||||
|
|
||||||
|
public GameObject spill;
|
||||||
|
|
||||||
|
LiquidVolume lv;
|
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|
GameObject[] dropTemplates;
|
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|
const int DROP_TEMPLATES_COUNT = 20;
|
||||||
|
|
||||||
|
void Start ()
|
||||||
|
{
|
||||||
|
lv = GetComponent<LiquidVolume> ();
|
||||||
|
|
||||||
|
dropTemplates = new GameObject[DROP_TEMPLATES_COUNT];
|
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|
for (int k = 0; k < DROP_TEMPLATES_COUNT; k++) {
|
||||||
|
GameObject oneSpill = Instantiate (spill) as GameObject;
|
||||||
|
oneSpill.transform.localScale *= Random.Range (0.45f, 0.65f);
|
||||||
|
oneSpill.GetComponent<Renderer> ().material.color = Color.Lerp (lv.liquidColor1, lv.liquidColor2, Random.value);
|
||||||
|
oneSpill.SetActive (false);
|
||||||
|
dropTemplates [k] = oneSpill;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void Update ()
|
||||||
|
{
|
||||||
|
/*const float rotationSpeed = 10f;
|
||||||
|
if (Input.GetKey (KeyCode.LeftArrow)) {
|
||||||
|
transform.Rotate (Vector3.forward * Time.deltaTime * rotationSpeed);
|
||||||
|
}
|
||||||
|
if (Input.GetKey (KeyCode.RightArrow)) {
|
||||||
|
transform.Rotate (-Vector3.forward * Time.deltaTime * rotationSpeed);
|
||||||
|
}*/
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
void FixedUpdate ()
|
||||||
|
{
|
||||||
|
|
||||||
|
Vector3 spillPos;
|
||||||
|
float spillAmount;
|
||||||
|
if (lv.GetSpillPoint (out spillPos, out spillAmount)) {
|
||||||
|
const int drops = 15;
|
||||||
|
for (int k = 0; k < drops; k++) {
|
||||||
|
int template = Random.Range (0, DROP_TEMPLATES_COUNT);
|
||||||
|
GameObject oneSpill = Instantiate (dropTemplates[template]) as GameObject;
|
||||||
|
oneSpill.SetActive (true);
|
||||||
|
Rigidbody rb = oneSpill.GetComponent<Rigidbody> ();
|
||||||
|
rb.transform.position = spillPos + Random.insideUnitSphere * 0.01f;
|
||||||
|
rb.AddForce(new Vector3 (Random.value - 0.5f, Random.value * 0.1f - 0.2f, Random.value - 0.5f));
|
||||||
|
StartCoroutine (DestroySpill (oneSpill));
|
||||||
|
}
|
||||||
|
lv.level -= spillAmount / 10f + 0.001f;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
IEnumerator DestroySpill (GameObject spill)
|
||||||
|
{
|
||||||
|
yield return new WaitForSeconds (1f);
|
||||||
|
Destroy (spill);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
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Skybox Author
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=============
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This is the work of Emil Persson, aka Humus.
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http://www.humus.name
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Skybox License
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==============
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This work is licensed under a Creative Commons Attribution 3.0 Unported License.
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http://creativecommons.org/licenses/by/3.0/
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using System.Collections.Generic;
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|
using UnityEngine;
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namespace LiquidVolumeFX {
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public class FloatingObjectComplex : MonoBehaviour {
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||||||
|
public LiquidVolume liquidVolume;
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||||||
|
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||||||
|
void Update() {
|
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|
liquidVolume.MoveToLiquidSurface(transform, BuoyancyEffect.PositionAndRotation, transform.parent);
|
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|
}
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|
using UnityEngine;
|
||||||
|
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||||||
|
namespace LiquidVolumeFX {
|
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public class FloatingObjectSimple : MonoBehaviour {
|
||||||
|
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||||||
|
public LiquidVolume liquidVolume;
|
||||||
|
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||||||
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void Update() {
|
||||||
|
liquidVolume.MoveToLiquidSurface(transform, BuoyancyEffect.PositionOnly);
|
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}
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using UnityEngine;
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namespace LiquidVolumeFX {
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public float speed = 1f;
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using UnityEngine;
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|
using System.Collections;
|
||||||
|
|
||||||
|
namespace LiquidVolumeFX
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|
{
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|
public class CubeSpawn : MonoBehaviour
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|
{
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public int instances = 150;
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public float expansion = 0.04f;
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public float laps = 2f;
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void Start ()
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{
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|
for (int k=1;k<=instances;k++) {
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|
|
||||||
|
GameObject c = Instantiate<GameObject>(gameObject);
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c.GetComponent<CubeSpawn>().enabled = false; // prevent infinite recursion
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c.name = "Cube" + k;
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float rad = ((float)k/instances) * Mathf.PI * 2f * laps;
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|
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|
float e = k * expansion;
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float x = Mathf.Cos (rad) * (radius + e);
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float z = Mathf.Sin (rad) * (radius + e);
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Vector3 jitter3 = Random.insideUnitSphere * jitter;
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c.transform.position = transform.position + new Vector3(x, 0, z) + jitter3;
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c.transform.localScale *= 1.0f - Random.value * jitter;
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}
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}
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}
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using UnityEngine;
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using System.Collections;
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|
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|
namespace LiquidVolumeFX
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{
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public class RandomRotation : MonoBehaviour
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{
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|
[Range(1f, 50)]
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public float speed = 10f;
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[Range(1f,30f)]
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float lastTime;
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Vector3 v;
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float randomization;
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void Start() {
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randomization = Random.value;
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|
}
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void Update ()
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{
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|
if (Time.time>lastTime) {
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|
lastTime = Time.time + randomChangeInterval + randomization;
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v = new Vector3 (Random.value, Random.value, Random.value);
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}
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transform.Rotate (v * Time.deltaTime * speed);
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